Rust Medical Items

6 healing items — HP restored, effects, and crafting costs.

Healing Comparison

Sorted by total HP restored

ItemInstantTotal HP
Large Medkit+100
Medical Syringe+15+35
Max Healing Tea+30
Bandage+15+15
Healing Tea+15

Frequently Asked Questions

What is the best healing item in Rust?
For sustained fights, the Medical Syringe (35 HP total, fast application) is the standard choice. The Large Medkit heals 100 HP but takes 12 seconds — use it only when safe. Bandages are cheapest and great for stopping bleeding between fights.
How do you heal in Rust without a workbench?
Bandages require no workbench and only cost 2 Cloth each. They restore 15 HP and stop bleeding, making them available from the first minutes of a wipe. Healing Tea (from the Mixing Table) is another no-WB option if Red Berries are available.
How do you get rid of radiation in Rust?
Anti-Radiation Pills remove 25 radiation points immediately. You can also eat food, drink water, or wait for radiation to naturally decay over time. Wearing protective clothing (hazmat suit, rad suit) prevents radiation from accumulating in the first place.
How many Medical Syringes do you need to fully heal in Rust?
Starting from 0 HP is not possible (you'd be dead), but going from 10 HP to 100 HP requires 3 Medical Syringes (3 × 35 HP = 105 HP). In practice, 2 syringes is often enough mid-fight since they restore 35 HP each from any health level.